Minecube is merely a code name, it will be changed. Don't whine that it's too close to another particular cube-related game. Minecube is in no way affilliated with any other game, or any company. Including a particular one with a very similar name.
The name will be changed later, to avoid issues. We're just waiting until it's worth making a name for.
For *NIX, specifically on Linux distributions, the developers don't have a recommended IDE.
- git (optional, but recommended)
- C++ compiler (clang++ and g++ have been tested on *nix)
- GNU make
- OpenGL and headers
- SFML and headers
For Windows, the developers are currently using Visual Studio. We will work on a makefile or similar.
- git (optional, but recommended)
- C++ compiler (MSVC?)
- OpenGL SDK (binaries are included, but are the headers?)
- SFML SDK
All of these, except MSVC, should be available in your package manager, if you have one. The links provided are only needed if you are using a platform without a package manager, i.e. Windows.
- git: http://git-scm.com/download
- g++: http://www.gnu.org/software/gcc/
- MSVC: Purchase Visual Studio or grab an Express Edition
- GNU make: http://www.gnu.org/software/make/
- OpenGL: Supposed to be provided on Windows and OS X by default. Other platforms: check your package manager if you don't have it already.
- SFML: http://www.sfml-dev.org/download.php