Sample Unity3d project and its Windows Phone 8 build using AdDuplex Interstitial Ads.
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Unity Project
Windows Phone 8 build
.gitignore
README.md

README.md

AdDuplexUnitySample

Sample Unity3d 5 project and its Windows Phone 8 build using AdDuplex Interstitial Ads.

For more information refer to blog.adduplex.com

Unity3d project is using a public static Interop class to make bridge between Unity3d scripts and generated code. It contains a Unity2d project and a Windows Phone 8 project built from it.

The Unity2d game consists of a Controller scrip that is attached to the camera and a static Interop class. Controller waits for a mouse (or touch when on appropriate device) to raise a ShowInterstitial event in the Interop class. Windows Phone 8 build is edited to subscribe to that event (along with LoadInterstitial) and show an interstitial ad when it is raised(refer to https://adduplex.zendesk.com/hc/en-us/articles/202434291-Windows-Phone-Silverlight-AdDuplex-Interstitial-Ad-Installation-and-Usage for more information)