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Merge pull request #18 from megatog615/master

Tremulous does not use info_player_deathmatch. Gave two new ways to g…
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timangus committed Jun 16, 2016
2 parents 87abdd9 + 9f3b42a commit d58d4ef8754e6f57eac55efefe19b6b41e2c6bb7
Showing with 8 additions and 2 deletions.
  1. +8 −2 src/renderergl2/tr_bsp.c
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@@ -3512,8 +3512,14 @@ void RE_LoadWorldMap( const char *name ) {
if (!tr.numCubemaps)
{
// use deathmatch spawn points as cubemaps
R_LoadCubemapEntities("info_player_deathmatch");
// location names are an assured way to get an even distribution
R_LoadCubemapEntities("target_location");
}
if (!tr.numCubemaps)
{
// try misc_models
R_LoadCubemapEntities("misc_model");
}
if (tr.numCubemaps)

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