Source release for Hubert's Island Adventure: Mouse o' War
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Hubert
Hubert-Demo
MersenneTwister.h
README.md
achievement_tooltips.cpp
achievement_tooltips.h
actor.cpp
actor.h
ai_keys.h
android.cpp
android.h
background_layer.cpp
background_layer.h
booster.cpp
booster.h
bubble_mode.h
button.cpp
button.h
button_events.cpp
button_events.h
collision.cpp
collision.h
color.cpp
color.h
coords.cpp
coords.h
counters.h
devworld.cpp
devworld.h
distance.cpp
distance.h
door.cpp
door.h
effect_firework.cpp
effect_firework.h
effect_score_floater.cpp
effect_score_floater.h
effect_water_bubble.cpp
effect_water_bubble.h
effect_water_splash.cpp
effect_water_splash.h
enumerations.h
file_io.cpp
file_io.h
font.cpp
font.h
fov.cpp
fov.h
game.rc
game_window.cpp
game_window.h
holidays.cpp
holidays.h
hud_buttons.cpp
hud_buttons.h
image.cpp
image.h
image_data.cpp
image_data.h
information.cpp
information.h
input_data.cpp
input_data.h
inventory.h
item.cpp
item.h
item_sprites.h
level.cpp
level.h
level_survival.cpp
light_data.h
main.cpp
main.h
menu_background.cpp
menu_background.h
message_log.cpp
message_log.h
mirror.cpp
mirror.h
moving_platform.cpp
moving_platform.h
moving_platform_waypoint.h
music.cpp
music.h
npc.cpp
npc.h
npc_ai.cpp
npc_data.cpp
npc_data.h
npc_special_attacks.cpp
options.cpp
options.h
overlay.cpp
overlay.h
path.cpp
path.h
path_calc.cpp
path_calc.h
pixels.cpp
pixels.h
player.cpp
player.h
player_input.cpp
player_levelshot.cpp
player_mp.cpp
player_mp.h
player_mp_ai.cpp
player_mp_input.cpp
player_mp_worldmap.cpp
player_options.cpp
player_sprites.h
player_worldmap.cpp
positional_audio.cpp
positional_audio.h
powerup_sprites.h
profile.cpp
profile.h
profile_achievements.cpp
profile_leaves_cheese.cpp
profile_level_stats.cpp
profile_map.cpp
profile_weather_machine.cpp
project.cbp
quit.cpp
quit.h
random_number_generator.cpp
random_number_generator.h
render.cpp
render.h
rtt_data.cpp
rtt_data.h
rtt_manager.cpp
rtt_manager.h
save_location.cfg
score.cpp
score.h
shot.cpp
shot.h
shot_data.cpp
shot_data.h
sign.cpp
sign.h
sign_compare.cpp
sign_compare.h
slider.cpp
slider.h
sound.cpp
sound.h
sound_data.cpp
sound_data.h
spawner.cpp
spawner.h
special_info_strings.cpp
special_info_strings.h
spring.cpp
spring.h
sprite_sheets.cpp
sprite_sheets.h
standard.ico
string_stuff.cpp
string_stuff.h
symbols.cpp
symbols.h
tile.cpp
tile.h
tile_background.cpp
tile_background.h
tile_sprites.h
time_string.cpp
time_string.h
timer.cpp
timer.h
tooltip.cpp
tooltip.h
touch_controller.cpp
touch_controller.h
tracer.cpp
tracer.h
trap.cpp
trap.h
trap_data.cpp
trap_data.h
trap_special_functions.cpp
trigger.cpp
trigger.h
update.cpp
update.h
update_fov.cpp
version.h
window.cpp
window.h
window_inventory.cpp
window_inventory.h
window_level_info.cpp
window_level_info.h
window_manager.cpp
window_manager.h
window_map.cpp
window_map.h
window_message.cpp
window_message.h
window_setup_survival.cpp
window_setup_survival.h
window_shop.cpp
window_shop.h
window_upgrades.cpp
window_upgrades.h
world.cpp
world.h

README.md

huberts-island-adventure-mouse-o-war

Source release for Hubert's Island Adventure: Mouse o' War http://cheeseandbacon.org/hubert/

Zip and zap your way to victory! Hubert’s Island Adventure: Mouse o’ War is a 2D sidescrolling-platformer-action-adventure game set on a tropical island. You will control Hubert, or one of his friends, in a quest to rescue the kidnapped Sally and save the Island from the dread pirate Dakkar. However, Dakkar has covered the Island in traps and henchmen, and it will be no easy task defeating him and his 4 lieutenants! Hubert’s lovely picnic lunch has also been scattered across the Island, and it will be up to you to find the lost leaves and cheese. Work alone or with your friends in cooperative multiplayer mode! Can you recover the leaves and cheese, defeat Dakkar and his cronies, and save both Sally and the entire Island?

View readme.txt for more information.

License

This game's source code is licensed under the MIT License. See COPYING.txt for the full license text.

This game's data is not under the same license as the source code. See notice.txt for game data licensing details.