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* Release of Summoner skills!
* All skills are usable from from the base list to all 3 branch types. -- Some skills still need their official activation chance and durations. Thanks to Rytech and @NovaRagnarok for their information! Thanks to Rathena
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- +10 −0 db/re/item_db.conf
- +2 −0 db/re/map_zone_db.conf
- +33 −5 db/re/skill_cast_db.txt
- +13 −13 db/re/skill_db.txt
- +22 −25 db/re/skill_require_db.txt
- +4 −0 db/re/skill_unit_db.txt
- +1 −0 db/sc_config.txt
- +44 −2 src/map/battle.c
- +2 −0 src/map/itemdb.h
- +2 −0 src/map/pc.c
- +2 −0 src/map/script.c
- +132 −4 src/map/skill.c
- +3 −0 src/map/skill.h
- +93 −4 src/map/status.c
- +1 −0 src/map/unit.c
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| @@ -491,6 +491,7 @@ SC_BLOSSOM_FLUTTERING, 207 | ||
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| // Summoner | ||
| SC_SPRITEMABLE, 205 | ||
| SC_BITESCAR, 4 | ||
|
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| // Cant Clear | ||
| SC_ALL_RIDING, 141 | ||
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| @@ -6334,6 +6334,8 @@ BUILDIN(percentheal) | ||
| if( sd->sc.data[SC_EXTREMITYFIST2] ) | ||
| sp = 0; | ||
| #endif | ||
| if (sd->sc.data[SC_BITESCAR]) | ||
| hp = 0; | ||
| pc->percentheal(sd,hp,sp); | ||
| return true; | ||
| } | ||
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