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Fix build errors

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daveReeves committed Jul 11, 2019
1 parent e6c834b commit 11589d0b67aa7e4e30e6131ed7d7d580079a5f09
@@ -1,7 +1,7 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27130.2010
# Visual Studio Version 16
VisualStudioVersion = 16.0.29102.190
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpatialSlur", "SpatialSlur\SpatialSlur.csproj", "{B57AF965-5201-4215-8077-50B3CC8B1F6B}"
EndProject
@@ -15,8 +15,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SlurGH", "SlurGH\SlurGH.csp
{B57AF965-5201-4215-8077-50B3CC8B1F6B} = {B57AF965-5201-4215-8077-50B3CC8B1F6B}
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnitTests", "UnitTests\UnitTests.csproj", "{C6CB6A3C-C7C3-47EC-A3E1-56B7D07F4378}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Default Debug|Any CPU = Default Debug|Any CPU
@@ -55,14 +53,6 @@ Global
{BC254A97-352C-41D5-BEBE-CF792ABE454D}.Rhino|Any CPU.Build.0 = Rhino|Any CPU
{BC254A97-352C-41D5-BEBE-CF792ABE454D}.Unity Debug|Any CPU.ActiveCfg = Rhino Debug|Any CPU
{BC254A97-352C-41D5-BEBE-CF792ABE454D}.Unity|Any CPU.ActiveCfg = Rhino|Any CPU
{C6CB6A3C-C7C3-47EC-A3E1-56B7D07F4378}.Default Debug|Any CPU.ActiveCfg = Default Debug|Any CPU
{C6CB6A3C-C7C3-47EC-A3E1-56B7D07F4378}.Default Debug|Any CPU.Build.0 = Default Debug|Any CPU
{C6CB6A3C-C7C3-47EC-A3E1-56B7D07F4378}.Default|Any CPU.ActiveCfg = Default|Any CPU
{C6CB6A3C-C7C3-47EC-A3E1-56B7D07F4378}.Default|Any CPU.Build.0 = Default|Any CPU
{C6CB6A3C-C7C3-47EC-A3E1-56B7D07F4378}.Rhino Debug|Any CPU.ActiveCfg = Default Debug|Any CPU
{C6CB6A3C-C7C3-47EC-A3E1-56B7D07F4378}.Rhino|Any CPU.ActiveCfg = Default|Any CPU
{C6CB6A3C-C7C3-47EC-A3E1-56B7D07F4378}.Unity Debug|Any CPU.ActiveCfg = Default Debug|Any CPU
{C6CB6A3C-C7C3-47EC-A3E1-56B7D07F4378}.Unity|Any CPU.ActiveCfg = Default|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -496,7 +496,7 @@ public static void Shift<T>(this T[] array, int offset)
/// </summary>
public static void Shift<T>(this T[] array, int offset, int from, int to)
{
offset = SlurMath.RepeatPositive(-offset, to - from);
offset = SlurMath.RepeatPos(-offset, to - from);
Reverse(array, from, from + offset);
Reverse(array, from + offset, to);
Reverse(array, from, to);
@@ -271,7 +271,7 @@ public static void Shift<T>(this IList<T> list, int offset, int from, int to)
return;
}

offset = SlurMath.RepeatPositive(-offset, to - from);
offset = SlurMath.RepeatPos(-offset, to - from);
Reverse(list, from, from + offset);
Reverse(list, from + offset, to);
Reverse(list, from, to);
@@ -294,9 +294,7 @@
<Compile Include="Meshes\TriMesh.cs" />
<Compile Include="Meshes\Delegates.cs" />
<Compile Include="Meshes\Matrix.cs" />
<Compile Include="Meshes\TriMesh2d.cs" />
<Compile Include="Meshes\TriMesh3d.cs" />
<Compile Include="Meshes\TriMesh3f.cs" />
<Compile Include="Rhino\Extensions\ArrayViewExtensions.cs" />
<Compile Include="Rhino\Extensions\PriorityQueueExtensions.cs" />
<Compile Include="Rhino\Isosurface.cs" />

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