Gameboy emulator written in Rust
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
.idea
src
.gitignore
.travis.yml
Cargo.lock
Cargo.toml
README.md
rustfmt.toml

README.md

Build Status

Rustyboy

Gameboy emulator written in Rust.

About

Rustyboy is nothing groundbreaking, if that's what you were looking for, then sorry to disappoint. This doesn't do anything new or innovative, people have emulated the Gameboy in more performant ways using less performant languages. This project exists as a challenge to myself, could I build a Gameboy that runs anything?

Goals

  • Run Tetris
  • Run Dr. Mario
  • Run Pokemon Red

Stretch

  • Sound
  • Gameboy Color support

Current focus

  • Implement all CPU instructions
  • Get ramdomisation working
  • Remove weird input lag

Resources