ofxTessellationShader
A simple ofShader subclass and OSX example for using tessellation shaders in OF.
Requires OpenGL 4+
i.e. in main.cpp:
ofGLWindowSettings settings;
settings.glVersionMajor = 4;
settings.glVersionMinor = 1;
settings.width = 1024;
settings.height = 786;
settings.windowMode = OF_WINDOW;
ofCreateWindow(settings);
Example also makes use of ofxUI - https://github.com/rezaali/ofxUI