Microsoft Component Object Model (COM) binding for Lua
davidm/luacom
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* What is LuaCOM? ----------------- LuaCOM is an add-on library to the Lua language (http://www.lua.org) that allows Lua programs to use and implement objects that follow the Microsoft's Component Object Model (COM) specification and the ActiveX technology for property access and method calls. LuaCOM is implemented as a C++ library, and can be statically linked to an application or loaded at runtime. LuaCOM is provided with its source code and the makefiles required to build it. * Availability -------------- LuaCOM is freely available for both academic and commercial purposes and can be downloaded from the site below: http://www.tecgraf.puc-rio.br/~rcerq/luacom/ * Contacting the authors ------------------------ LuaCOM has been designed and implemented by Vinicius Almendra and Renato Cerqueira, and is maintained by Fabio Mascarenhas. Send your comments, bug reports and anything else to luacom@tecgraf.puc-rio.br. LuaCOM has been developed at Tecgraf, the Computer Graphics Technology Group of PUC-Rio (the Pontifical Catholic University of Rio de Janeiro in Brazil). Tecgraf is a laboratory of the Department of Computer Science. ------------------------------------------------------------------------ Renato Cerqueira Research Staff Member Tecgraf/PUC-Rio, Brazil email: rcerq@tecgraf.puc-rio.br http://www.tecgraf.puc-rio.br/~rcerq Vinicius Almendra Research Staff Member Tecgraf/PUC-Rio, Brazil email: almendra@tecgraf.puc-rio.br Fabio Mascarenhas Research Staff Member Tecgraf/PUC-Rio, Brazil email: fqueiroz@tecgraf.puc-rio.br ------------------------------------------------------------------------
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Microsoft Component Object Model (COM) binding for Lua
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