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Forked from CleverRaven/Cataclysm-DDA
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
C++
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401 contributions in the last year
Contribution activity
July 2019
Created a pull request in CleverRaven/Cataclysm-DDA that received 8 comments
Remove vehicle name changes on ownership - Just append owner string to vehicle display
Summary
SUMMARY: Bugfixes "Remove vehicle name changes on ownership"
Purpose of change
Fixes #32211
Vehicles changing names when they changed owner…
+12
−10
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8
comments
- [WIP]Pilotable combat and utility mech-suits - rare prototypes
- Remove number from add_item to retrieve rope from tied creature
- NPC running off fix
- fix ownership naming of folding vehicles
- Stop random NPC spawning in lakes and rivers
- Add furniture that can emit fields
- Give dynamic NPCs proper overmap pathing/travel - no more water walking
- Entangling thrown weapons - nets and bolas
- Renew leftover dangling omt_path
- Gutter downspouts to act as funnels
- Allow bridges in vehicle pathfinding
- Allow any rope-type item to tie animals up, instead of just short rope
- Auto-travel : change target from top-left submap to centre of OMT
- Vehicle faction ownership travis fix
- Loop fix in multiple_construction_do_turn