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Errors&Solutions #4

SepticSpoons opened this Issue Jun 11, 2018 · 2 comments


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SepticSpoons commented Jun 11, 2018

Cause - Happens when your .fbx has spaces in it. (example: bla bla.fbx)
Solution - Re-build your .fbx without any spaces. (example: bla_bla.fbx or blabla.fbx)

2."-o output error:" Credit @HeartlessSeph
Cause - Happens when your Windows user name has spaces in it.
Solution - Swap profiles/change your Windows username so it doesn't have spaces.

3."FileNotFound on data://"
Cause - Spaces in one of your texture files or textures are not there
Solution - Rename your texture file without any spaces and re-apply it to your model/make sure your textures are within your mods asset directory.

4."[FbxConverter] convert error -1:c:\\\"
Cause - Having no material applied to the mesh at all.
Solution - Apply a material to the mesh even if you're testing it without textures.

Cause - Your preview image is too large.
Solution - Delete the preview image from your asset folder or make a new one. (no larger than 600x600 .png)

6."[GraphicsDataBuilder] build error -1073741819:Error_Unknown"
Cause - Mesh is not UV unwrapped.
Solution - UV unwrap your mesh.

7."An error occurred while sending the request. at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()"
Cause - Internet connection error.
Solution - Check your internet connection and make sure you're connected to the internet.

8."Error: The size of the file exceeds 100MB"
Cause - Your .fbx file is greater than the limit. (100MB)
Solution - Lower the size of your .fbx file. (Having an active SS modifier adds to the load and if it's applied on export then this can drastically boost your file size.)


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Tanner555 commented Jun 14, 2018

Thanks for providing this guide! I was trying to build a simple cube model from blender, and I figured out all I needed to do is add a new material and uv unwrap the seems.


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Jazzneo commented Jun 18, 2018

  1. If the loading screen 100% and Crash
    Cause is Material and Texture tab has a Period Crash the game
    Solution - Remove the peroid off the Texture and Material Example "Green.png" Has to be "Green"
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