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  1. NEAT-Race Public

    A small project which uses a Machine Learning to learn cars drive on the race track with the NEAT (NeuroEvolution of Augmenting Topologies) algorithm, created in Unity.

    C# 2

  2. Full version of game created on the Ludum Dare 43 (game jam) in Unity.


  3. Mesh Combiner is a little tool which can combine different meshes into one mesh in Unity for reduce the amount of batches / draw calls, making your game more optimized.

    C# 12 3

  4. A little program which refreshes your online status on platform without use your login & password.

    Java 1

  5. A client-server application which allows remote control of a computer keyboard. You can use this, for example, while watching a movie to rewind or pause/resume.


  6. Effects created in Unity graph, in a HDRP (High Definition Render Pipeline).


45 contributions in the last year

Jul Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun Mon Wed Fri

Contribution activity

June 2022

25 contributions in private repositories Jun 18 – Jun 19

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