- Added L+R+START for back to menu for Wii Classic Controller
- Updated French translation (thanks Tanooki16!)
- Fixed issue with displaying screenshots
- Fixed SD2SP2 / SD gecko issues (again)
- Fixed SD2SP2 issues
- Changed max game image dimensions to 640x480 to support screenshots
- Compiled with latest devkitPPC/libogc
- Added ability to change the player mapped to a connected controller
- Corrected aspect ratio by changing viWidth to 644 (vaguerant)
- Fixed PAL audio blips (thanks Tanooki16!)
- Improved PAL game detection (thanks Tanooki16!)
- Significant memory usage reductions (fonts and loading cover images)
- Added Dendy support
- Other minor fixes
- Compiled with latest devkitPPC/libogc
- Translation updates
- Added Wii U vWii Channel, widescreen patch, and now reports console/CPU speed
- Added additional exit combo to match the other emulators (L+R+START)
- Other minor fixes
- Fixed 3rd party controllers (again)
- Fixed GameCube version issues with SD2SP2
- Fixed box art not working on GameCube
- Fixed some 3rd party controllers with invalid calibration data
- Fixed file browser issues
- Fixed issue changing Auto Save option
- Added back start+A+B+Z trigger to go back to emulator
- Updated spanish translation
- Added support for serial port 2 (SP2 / SD2SP2) on Gamecube
- Compiled with latest libraries
- Updated spanish translation (thanks Psycho RFG)
- Fixed preview image not displaying on GameCube
- Fixed crash when used as wiiflow plugin
- Fixed crash on launch when using network shares
- Fixed issues with on-screen keyboard
- Updated Korean translation
- Fixed GameCube controllers not working
- Added ability to load external fonts and activated Japanese/Korean
translations. Simply put the ko.ttf or jp.ttf in the app directory
- Added ability to customize background music. Simply put a bg_music.ogg
in the app directory
- Added ability to change preview image source with + button (thanks Zalo!)
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