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Super Mario War Wii
dborth/smw-wii
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¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤ - Super Mario War Wii - Version 1.4 http://code.google.com/p/smw-wii (Under GPL License) Author: Tantric ¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤ This is a port of Super Mario War to the Wii, using SDL Wii (http://code.google.com/p/sdl-wii/). It should be fully functional. To make this port possible, I've had to rewrite significant portions of SDL Wii, particularly a complete re-write of the file, video, and sound systems. However, I'm hoping this work will encourage other developers to port more SDL-based games and applications to the Wii. Usage Copy the apps/ and smw/ folders to the root of your SD card. Issues Please report issues on Google Code (http://code.google.com/p/smw-wii/issues/). Changelog [1.4 - August 11, 2010] * Fresh compile with latest libogc improvements * USB 2.0 via IOS58 support. Requires that IOS58 be pre-installed. [1.3 - January 7, 2010] * Fresh port of Super Mario War 1.8 beta 2. This requires you to replace ALL old files. Enjoy! [1.2 - June 4, 2009] * Recompiled with latest libogc / libfat / SDL [1.1 - May 1, 2009] * Fix crashing issue (caused by music) * Hide controller configuration (not implemented) [1.0 - April 30, 2009] * Initial release