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Debug
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.Image.cpp.swp
._FPAnalysis.cpp
._FPAnalysisView.cpp
._Image.cpp
AgentDlg.cpp
AgentDlg.h
BMPFile.cpp
BMPFile.h
ChildFrm.cpp
ChildFrm.h
Credits.cpp
Credits.h
Dialogs.cpp
Dialogs.h
EditDlg.cpp
EditDlg.h
FPAnalysis.aps
FPAnalysis.bpf
FPAnalysis.clw
FPAnalysis.cpp
FPAnalysis.dat
FPAnalysis.dsp
FPAnalysis.dsw
FPAnalysis.h
FPAnalysis.ncb
FPAnalysis.opt
FPAnalysis.plg
FPAnalysis.rc
FPAnalysis.sln
FPAnalysis.suo
FPAnalysis.userprefs
FPAnalysis.vcproj
FPAnalysis.vcproj.DEB.INTERNET.user
FPAnalysis.vcproj.DEBASISH.Administrator.user
FPAnalysis.vcproj.DEBASISH.INTERNET.user
FPAnalysis.vcproj.DEBASISH.debose.user
FPAnalysisDoc.cpp
FPAnalysisDoc.h
FPAnalysisView.cpp
FPAnalysisView.h
GaussianPage.cpp
GaussianPage.h
HistogramPage.cpp
HistogramPage.h
Image.cpp
Image.h
JpegLib.lib
MSAgent2.cpp
MSAgent2.h
MainFrm.cpp
MainFrm.h
ModelessDlg.cpp
ModelessDlg.h
ReadMe.txt
ScanDlg.cpp
ScanDlg.h
SkinDialog.cpp
SkinDialog.h
SkinDialog1.cpp
SkinDialog1.h
Splash.cpp
Splash.h
Splsh16.bmp
StdAfx.cpp
StdAfx.h
Thumbs.db
UpgradeLog.XML
_collection.cpp
_collection.h
actskin4.ocx
agentctlanimationnames.cpp
agentctlanimationnames.h
agentctlanimationnames1.cpp
agentctlanimationnames1.h
agentctlaudioobjectex.cpp
agentctlaudioobjectex.h
agentctlaudioobjectex1.cpp
agentctlaudioobjectex1.h
agentctlballoonex.cpp
agentctlballoonex.h
agentctlballoonex1.cpp
agentctlballoonex1.h
agentctlcharacterex.cpp
agentctlcharacterex.h
agentctlcharacterex1.cpp
agentctlcharacterex1.h
agentctlcharacters.cpp
agentctlcharacters.h
agentctlcharacters1.cpp
agentctlcharacters1.h
agentctlcommand.cpp
agentctlcommand.h
agentctlcommand1.cpp
agentctlcommand1.h
agentctlcommandex.cpp
agentctlcommandex.h
agentctlcommandex1.cpp
agentctlcommandex1.h
agentctlcommandsex.cpp
agentctlcommandsex.h
agentctlcommandsex1.cpp
agentctlcommandsex1.h
agentctlcommandswindow.cpp
agentctlcommandswindow.h
agentctlcommandswindow1.cpp
agentctlcommandswindow1.h
agentctlex.cpp
agentctlex.h
agentctlex1.cpp
agentctlex1.h
agentctlpropertysheet.cpp
agentctlpropertysheet.h
agentctlpropertysheet1.cpp
agentctlpropertysheet1.h
agentctlrequest.cpp
agentctlrequest.h
agentctlrequest1.cpp
agentctlrequest1.h
agentctlspeechinput.cpp
agentctlspeechinput.h
agentctlspeechinput1.cpp
agentctlspeechinput1.h
dialogs1.cpp
dialogs1.h
fdimage.cpp
fdimage.h
gif.cpp
gif.h
imgedit.cpp
imgedit.h
imgscan.cpp
imgscan.h
jpegfile.cpp
jpegfile.h
resource.h
vctobpr.log

ReadMe.txt

========================================================================
       MICROSOFT FOUNDATION CLASS LIBRARY : FPAnalysis
========================================================================


AppWizard has created this FPAnalysis application for you.  This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.

This file contains a summary of what you will find in each of the files that
make up your FPAnalysis application.

FPAnalysis.dsp
    This file (the project file) contains information at the project level and
    is used to build a single project or subproject. Other users can share the
    project (.dsp) file, but they should export the makefiles locally.

FPAnalysis.h
    This is the main header file for the application.  It includes other
    project specific headers (including Resource.h) and declares the
    CFPAnalysisApp application class.

FPAnalysis.cpp
    This is the main application source file that contains the application
    class CFPAnalysisApp.

FPAnalysis.rc
    This is a listing of all of the Microsoft Windows resources that the
    program uses.  It includes the icons, bitmaps, and cursors that are stored
    in the RES subdirectory.  This file can be directly edited in Microsoft
	Visual C++.

FPAnalysis.clw
    This file contains information used by ClassWizard to edit existing
    classes or add new classes.  ClassWizard also uses this file to store
    information needed to create and edit message maps and dialog data
    maps and to create prototype member functions.

res\FPAnalysis.ico
    This is an icon file, which is used as the application's icon.  This
    icon is included by the main resource file FPAnalysis.rc.

res\FPAnalysis.rc2
    This file contains resources that are not edited by Microsoft 
	Visual C++.  You should place all resources not editable by
	the resource editor in this file.



/////////////////////////////////////////////////////////////////////////////

For the main frame window:

MainFrm.h, MainFrm.cpp
    These files contain the frame class CMainFrame, which is derived from
    CMDIFrameWnd and controls all MDI frame features.

res\Toolbar.bmp
    This bitmap file is used to create tiled images for the toolbar.
    The initial toolbar and status bar are constructed in the CMainFrame
    class. Edit this toolbar bitmap using the resource editor, and
    update the IDR_MAINFRAME TOOLBAR array in FPAnalysis.rc to add
    toolbar buttons.
/////////////////////////////////////////////////////////////////////////////

For the child frame window:

ChildFrm.h, ChildFrm.cpp
    These files define and implement the CChildFrame class, which
    supports the child windows in an MDI application.

/////////////////////////////////////////////////////////////////////////////

AppWizard creates one document type and one view:

FPAnalysisDoc.h, FPAnalysisDoc.cpp - the document
    These files contain your CFPAnalysisDoc class.  Edit these files to
    add your special document data and to implement file saving and loading
    (via CFPAnalysisDoc::Serialize).

FPAnalysisView.h, FPAnalysisView.cpp - the view of the document
    These files contain your CFPAnalysisView class.
    CFPAnalysisView objects are used to view CFPAnalysisDoc objects.

res\FPAnalysisDoc.ico
    This is an icon file, which is used as the icon for MDI child windows
    for the CFPAnalysisDoc class.  This icon is included by the main
    resource file FPAnalysis.rc.


/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
    These files are used to build a precompiled header (PCH) file
    named FPAnalysis.pch and a precompiled types file named StdAfx.obj.

Resource.h
    This is the standard header file, which defines new resource IDs.
    Microsoft Visual C++ reads and updates this file.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.

If your application uses MFC in a shared DLL, and your application is 
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL.  ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.)  If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.

/////////////////////////////////////////////////////////////////////////////