Skip to content
Permalink
master
Switch branches/tags

Name already in use

A tag already exists with the provided branch name. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Are you sure you want to create this branch?
Go to file
 
 
Cannot retrieve contributors at this time
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
namespace CustomDataStructures
{
public class CustomStack<T> : IEnumerable<T>, ICloneable
{
private class Node
{
public T Item { get; set; }
public Node Next { get; set; }
public Node(T item)
{
this.Item = item;
this.Next = null;
}
public Node(T item, Node next)
{
this.Item = item;
this.Next = next;
}
}
private Node top;
private int count;
public CustomStack()
{
this.top = null;
this.count = 0;
}
public int Count
{
get
{
return this.count;
}
}
public T Peek()
{
if (this.count == 0)
{
// We have empty stack
throw new InvalidOperationException("The stack is empty");
}
return this.top.Item;
}
public T Pop()
{
if (this.count == 0)
{
// We have empty stack
throw new InvalidOperationException("The stack is empty");
}
T result = this.top.Item;
this.top = this.top.Next;
this.count--;
return result;
}
public void Push(T item)
{
if (this.top == null)
{
// We have empty stack
this.top = new Node(item);
}
else
{
Node newNode = new Node(item, this.top);
this.top = newNode;
}
this.count++;
}
public override string ToString()
{
StringBuilder result = new StringBuilder();
Node currentNode = this.top;
while (currentNode != null)
{
result.Append(currentNode.Item.ToString());
currentNode = currentNode.Next;
}
return result.ToString();
}
public T[] ToArray()
{
T[] result = new T[this.count];
Node currentNode = this.top;
for (int i = 0; i < this.count; i++)
{
result[i] = currentNode.Item;
currentNode = currentNode.Next;
}
return result;
}
public void Clear()
{
this.top = null;
this.count = 0;
}
public object Clone()
{
CustomStack<T> clone = new CustomStack<T>();
if (this.count != 0)
{
// We have non-empty stack
clone.top = new Node(this.top.Item);
Node currentNode = this.top.Next;
Node cloneLastNode = clone.top;
while (currentNode != null)
{
Node newNode = new Node(currentNode.Item);
cloneLastNode.Next = newNode;
cloneLastNode = newNode;
currentNode = currentNode.Next;
}
cloneLastNode.Next = null;
clone.count = this.count;
}
return clone;
}
public IEnumerator<T> GetEnumerator()
{
Node currentNode = this.top;
while (currentNode != null)
{
T result = currentNode.Item;
currentNode = currentNode.Next;
yield return result;
}
}
IEnumerator IEnumerable.GetEnumerator()
{
return this.GetEnumerator();
}
}
}