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updated wormwar.cfg with new map_options

git-svn-id: http://ghostplusplus.googlecode.com/svn/trunk@413 a7494f72-a4b0-11dd-a887-7ffe1a420f8d
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1 parent c45c8f5 commit 7dd4181e4e3cc1b0f8501f8949f179de951ac22b hogantp committed Apr 4, 2010
Showing with 10 additions and 1 deletion.
  1. +10 −1 mapcfgs/wormwar.cfg
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@@ -54,7 +54,7 @@ map_numteams = 1
# - Computer is 0 for no, 1 for yes
# - Team
# - Colour
-# - Race is 1 for human, 2 for orc, 4 for night elf, 8 for undead, 32 for random (add 64 to any of these for fixed)
+# - Race is 1 for human, 2 for orc, 4 for night elf, 8 for undead, 32 for random (add 64 to any of these for selectable)
# - Skill is 0 for easy computer, 1 for normal computer or human, 2 for hard computer
# - Handicap is 50/60/70/80/90/100
#
@@ -72,6 +72,15 @@ map_slot10 = 0 255 0 0 0 9 8 1 100
map_slot11 = 0 255 0 0 0 10 8 1 100
map_slot12 = 0 255 0 0 0 11 8 1 100
+# map options
+# - you can combine these options by adding together all the options you want to use
+# - for example to have fixed player settings and custom forces you would use "96"
+# 4 = melee
+# 32 = fixed player settings
+# 64 = custom forces
+
+map_options = 0
+
# map dimensions
map_width = 84 0

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