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Fixed a number of bugs, got a work-around for a bug in Range (Int.Max…
…Value to Int.MaxValue is empty). At any rate, I now see trying to use RedBlack without modification really won't work. It will be necessary to follow Wikipedia's Augmented Tree algorithm, which requires keeping track of maximum high value. That would be better done with a finger tree, I think, but that's beside the point. Nothing will come out of things as they stand, and RedBlack isn't particularly prone to subclassing.
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