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Commits on Dec 19, 2015
Commits on Dec 14, 2015
  1. minor fix to LocalizeConfig to grab the correct prefab the first time…

    committed
    … when referencing from scene
Commits on Dec 13, 2015
  1. No longer need fastJSON, now using Unity's built-in JSON. Note: for e…

    committed
    …xisting json files for localization and input, encapsulate array with: {"items":<array>}
Commits on Dec 10, 2015
  1. fix based on unity 5.3

    committed
Commits on Oct 25, 2015
Commits on Jul 21, 2015
Commits on Jul 19, 2015
Commits on Jul 14, 2015
Commits on Jul 12, 2015
Commits on Jul 10, 2015
Commits on Jul 8, 2015
Commits on Jun 10, 2015
Commits on May 23, 2015
  1. updated fastJSON

    committed
Commits on May 22, 2015
  1. update UIInputModule

    committed
Commits on May 10, 2015
  1. apply rotation of TransLookAt in edit mode, updated Sprite/SpriteDiff…

    committed
    …use.shader to work in Unity 5
Commits on May 9, 2015
  1. Removed obsolete scripts: MotionBase, SoundPlayerMulti

    committed
    Refactor SoundPlayerGlobal
    Added Remove() in CacheList
    Fixed compile errors for Unity 5 (not fully tested)
Commits on Apr 23, 2015
Commits on Apr 17, 2015
Commits on Apr 16, 2015
Commits on Apr 15, 2015
  1. added CacheList, added scene state caching to preserve previous state…

    committed
    … data. changed when local scene state is reinitialized from SceneChange to OnLevelWasLoaded
Commits on Apr 14, 2015
Commits on Apr 4, 2015
Commits on Mar 29, 2015
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