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str_format(aBuf, sizeof(aBuf), "CREATE TABLE IF NOT EXISTS %s_maps (Map VARCHAR(128) BINARY NOT NULL, Server VARCHAR(32) BINARY NOT NULL, Mapper VARCHAR(128) BINARY NOT NULL, Points INT DEFAULT 0, Stars INT DEFAULT 0, Timestamp TIMESTAMP DEFAULT CURRENT_TIMESTAMP, UNIQUE KEY Map (Map)) CHARACTER SET utf8mb4;", m_aPrefix);
executeSql(aBuf);
str_format(aBuf, sizeof(aBuf), "CREATE TABLE IF NOT EXISTS %s_saves (Savegame TEXT CHARACTER SET utf8mb4 BINARY NOT NULL, Map VARCHAR(128) BINARY NOT NULL, Code VARCHAR(128) BINARY NOT NULL, Timestamp TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP, Server CHAR(4), DDNet7 BOOL DEFAULT FALSE, UNIQUE KEY (Map, Code)) CHARACTER SET utf8mb4;", m_aPrefix);
str_format(aBuf, sizeof(aBuf), "CREATE TABLE IF NOT EXISTS %s_saves (Savegame TEXT CHARACTER SET utf8mb4 BINARY NOT NULL, Map VARCHAR(128) BINARY NOT NULL, Code VARCHAR(128) BINARY NOT NULL, Timestamp TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP, Server CHAR(4), DDNet7 BOOL DEFAULT FALSE, SaveID VARCHAR(36) DEFAULT NULL, UNIQUE KEY (Map, Code)) CHARACTER SET utf8mb4;", m_aPrefix);
executeSql(aBuf);
str_format(aBuf, sizeof(aBuf), "CREATE TABLE IF NOT EXISTS %s_points (Name VARCHAR(%d) BINARY NOT NULL, Points INT DEFAULT 0, UNIQUE KEY Name (Name)) CHARACTER SET utf8mb4;", m_aPrefix, MAX_NAME_LENGTH);
executeSql(aBuf);
dbg_msg("sql", "Tables were created successfully");
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MACRO_CONFIG_STR(SvMap, sv_map, 128, "Kobra 4", CFGFLAG_SERVER, "Map to use on the server")
MACRO_CONFIG_INT(SvMaxClients, sv_max_clients, MAX_CLIENTS, 1, MAX_CLIENTS, CFGFLAG_SERVER, "Maximum number of clients that are allowed on a server")
MACRO_CONFIG_INT(SvMaxClientsPerIP, sv_max_clients_per_ip, 4, 1, MAX_CLIENTS, CFGFLAG_SERVER, "Maximum number of clients with the same IP that can connect to the server")
MACRO_CONFIG_INT(SvDemoChat, sv_demo_chat, 0, 0, 1, CFGFLAG_SERVER, "Record chat for demos")
MACRO_CONFIG_INT(SvServerInfoPerSecond, sv_server_info_per_second, 50, 0, 10000, CFGFLAG_SERVER, "Maximum number of complete server info responses that are sent out per second (0 for no limit)")
MACRO_CONFIG_INT(SvVanConnPerSecond, sv_van_conn_per_second, 10, 0, 10000, CFGFLAG_SERVER, "Antispoof specific ratelimit (0 for no limit)")
MACRO_CONFIG_STR(EcBindaddr, ec_bindaddr, 128, "localhost", CFGFLAG_ECON, "Address to bind the external console to. Anything but 'localhost' is dangerous")
MACRO_CONFIG_INT(EcPort, ec_port, 0, 0, 0, CFGFLAG_ECON, "Port to use for the external console")
MACRO_CONFIG_INT(SvSpecFrequency, sv_pause_frequency, 1, 0, 9999, CFGFLAG_SERVER, "The minimum allowed delay between /spec")
MACRO_CONFIG_INT(SvInvite, sv_invite, 1, 0, 1, CFGFLAG_SERVER, "Whether players can invite other players to teams")
MACRO_CONFIG_INT(SvInviteFrequency, sv_invite_frequency, 1, 0, 9999, CFGFLAG_SERVER, "The minimum allowed delay between invites")
MACRO_CONFIG_INT(SvTeleOthersAuthLevel, sv_tele_others_auth_level, 1, 1, 3, CFGFLAG_SERVER, "The auth level you need to tele others")
MACRO_CONFIG_INT(SvEmotionalTees, sv_emotional_tees, 1, -1, 1, CFGFLAG_SERVER, "Whether eye change of tees is enabled with emoticons = 1, not = 0, -1 not at all")
MACRO_CONFIG_INT(SvEmoticonDelay, sv_emoticon_delay, 3, 0, 9999, CFGFLAG_SERVER, "The time in seconds between over-head emoticons")
MACRO_CONFIG_INT(SvVoteMajority, sv_vote_majority, 0, 0, 1, CFGFLAG_SERVER, "Whether No. of Yes is compared to No. of No votes or to number of total Players ( Default is 0 Y compare N)")
MACRO_CONFIG_INT(SvVoteMaxTotal, sv_vote_max_total, 0, 0, MAX_CLIENTS, CFGFLAG_SERVER, "How many people can participate in a vote at max (0 = no limit by default)")
MACRO_CONFIG_INT(SvVoteVetoTime, sv_vote_veto_time, 20, 0, 1000, CFGFLAG_SERVER, "Minutes of time on a server until a player can veto map change votes (0 = disabled)")
MACRO_CONFIG_INT(SvSpectatorVotes, sv_spectator_votes, 1, 0, 1, CFGFLAG_SERVER, "Choose if spectators are allowed to start votes")
MACRO_CONFIG_INT(SvKillDelay, sv_kill_delay, 1, 0, 9999, CFGFLAG_SERVER, "The minimum time in seconds between kills")
MACRO_CONFIG_INT(SvSuicidePenalty, sv_suicide_penalty, 0, 0, 9999, CFGFLAG_SERVER, "The minimum time in seconds between kill or /kills and respawn")
MACRO_CONFIG_INT(SvCheckpointSave, sv_checkpoint_save, 1, 0, 1, CFGFLAG_SERVER, "Whether to save checkpoint times to the score file")
MACRO_CONFIG_STR(SvScoreFolder, sv_score_folder, 32, "records", CFGFLAG_SERVER, "Folder to save score files to")
#if defined(CONF_SQL)
MACRO_CONFIG_INT(SvUseSQL, sv_use_sql, 0, 0, 1, CFGFLAG_SERVER, "Enables SQL DB instead of record file")
MACRO_CONFIG_STR(SvSqlServerName, sv_sql_servername, 5, "UNK", CFGFLAG_SERVER, "SQL Server name that is inserted into record table")
MACRO_CONFIG_STR(SvSqlValidServerNames, sv_sql_valid_servernames, 64, "UNK", CFGFLAG_SERVER, "Comma separated list of valid server names for saving a game to ([A-Z][A-Z][A-Z].?")
MACRO_CONFIG_INT(ClPredictFreeze, cl_predict_freeze, 1, 0, 2, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze)")
MACRO_CONFIG_INT(ClShowHookCollAlways, cl_show_hook_coll_always, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show every players' hook collision line even if they're not using it")
MACRO_CONFIG_INT(ClShowHookCollOther, cl_show_hook_coll_other, 1, 0, 2, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show other players' hook collision line (2 to always show)")
MACRO_CONFIG_INT(ClShowHookCollOwn, cl_show_hook_coll_own, 1, 0, 2, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show own players' hook collision line (2 to always show)")
MACRO_CONFIG_INT(ClChatTeamColors, cl_chat_teamcolors, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show names in chat in team colors")
MACRO_CONFIG_INT(GfxUsePreinitBuffer, gfx_use_preinitialized_buffer, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Use only one buffer for data, that is uploaded to the GPU(might help when using an iGPUs).")
#if defined(CONF_VIDEORECORDER)
MACRO_CONFIG_INT(ClVideoRecorderFPS, cl_video_recorder_fps, 60, 1, 1000, CFGFLAG_SAVE|CFGFLAG_CLIENT, "At which FPS the videorecorder should record demos.")
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@@ -259,7 +300,7 @@ int CNetBase::UnpackPacket(unsigned char *pBuffer, int Size, CNetPacketConstruct
}
voidCNetBase::SendControlMsg(NETSOCKET Socket, NETADDR *pAddr, int Ack, int ControlMsg, constvoid *pExtra, int ExtraSize, SECURITY_TOKEN SecurityToken)
voidCNetBase::SendControlMsg(NETSOCKET Socket, NETADDR *pAddr, int Ack, int ControlMsg, constvoid *pExtra, int ExtraSize, SECURITY_TOKEN SecurityToken, bool Sixup)
{
CNetPacketConstruct Construct;
Construct.m_Flags = NET_PACKETFLAG_CONTROL;
Expand All
@@ -270,32 +311,31 @@ void CNetBase::SendControlMsg(NETSOCKET Socket, NETADDR *pAddr, int Ack, int Con
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pExtraText = Localize("As this is the first time you launch the game, please enter your nick name below. It's recommended that you check the settings to adjust them to your liking before joining a server.");
Localize("DDraceNetwork is a cooperative online game where the goal is for you and your group of tees to reach the finish line of the map. As a newcomer you should start on Novice servers, which host the easiest maps. Consider the ping to choose a server close to you."),
Localize("The maps contain freeze, which temporarily make a tee unable to move. You have to work together to get through these parts."),
Localize("The mouse wheel changes weapons. Hammer (left mouse) can be used to hit other tees and wake them up from being frozen."),
Localize("Hook (right mouse) can be used to swing through the map and to hook other tees to you."),
Localize("Most importantly communication is key: There is no tutorial so you'll have to chat (t key) with other players to learn the basics and tricks of the game."),
Localize("It's recommended that you check the settings to adjust them to your liking before joining a server."),
if(DoButton_CheckBox(&g_Config.m_BrIndicateFinished, Localize("Show DDNet map finishes in server browser\n(transmits your player name to info.ddnet.tw)"), g_Config.m_BrIndicateFinished, &Part))
Part.VSplitLeft(30.0f, 0, &Part);
char aBuf[128];
str_format(aBuf, sizeof(aBuf), "%s\n(%s)",
Localize("Show DDNet map finishes in server browser"),
Localize("transmits your player name to info.ddnet.tw"));
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