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Perhaps we should use a strategy for finding out whether the server supports this other than using its user agent string ("game type"). :) |
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We can try /emote when joining server and see the server's answer. For now, ive just tried several server, which is indeed, not the best. |
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So. I guess this would be fine to merge now, but we should try to enhance the feature detection once #326 is merged. Will test the pull request. |
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Mh. My impressions after testing it:
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I personally don't think this is useful enough to be a feature. I'm not the one who can reject ideas, so I guess you'll have to wait for feedback from someone else. |
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The feature seems cool to me, I would love to be able to change facial expression of my tee without evoking emotions. :^) Though I haven't seen the implementation, maybe you could attach a screenshot to PR so it would be easy for others to see how you implemented eye selection from user perspective? |
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Woah, that's absolutely fantastic! |
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HClient already have it ! |
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In my opinion this is only useful if this eyeemotes are permanent (last for a long time) because as heinrich5991 already pointed out normal emotes are sufficient in case you just want to change your eyes for a short time. Thus I suggest to set a high value as default. |
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@Chairn
Something else I would like to be improved: // this is just confusing, no-one will get the difference at first glance thus something like m_SelectedEyeEmote would be way better (same for functions btw) |
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Do we actually want this? I mean the idea is nice and all, but does it actually have proper usability? Or is it just a feature that everyone thinks looks nice but wouldn't actually use themselves. |
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Well I put it into my personal client some time ago and used it regulary, though with a long duration. |
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see #373 |

Eye wheel, use current tee skin for rendering. Works only on ddrace/race servers, and servers with a '+' in their gametype.