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Commits on Aug 30, 2012
  1. @rileytestut
Commits on Jun 5, 2012
  1. @rileytestut

    Merge pull request #18 from darvin/master

    rileytestut authored
    improved webview for ipad
  2. @darvin

    fixed #14

    darvin authored
Commits on Jun 4, 2012
  1. @rileytestut

    Merge pull request #10 from darvin/master

    rileytestut authored
    small fixes for iPhone version mainly
  2. @darvin

    settings for iphone

    darvin authored
  3. @darvin

    Merge branch 'landscape_controller' of git://github.com/mistydemeo/SN…

    darvin authored
    …ES4iOS
    
    * 'landscape_controller' of git://github.com/mistydemeo/SNES4iOS:
      Landscape controller: reduce opacity
  4. @darvin

    url changed to coolroms.com

    darvin authored
  5. @darvin

    code sign changed to 'generic iphone development profile', using url …

    darvin authored
    …response suggestedFilename instead of url request
Commits on Apr 1, 2012
  1. @rileytestut

    Merge pull request #4 from mistydemeo/gitignore

    rileytestut authored
    Add .gitignore file
  2. @mistydemeo

    Add .gitignore file

    mistydemeo authored
    Ignores:
    * Xcode user-specific files
    * .o object files
    * vim .swp files
  3. @rileytestut
  4. @rileytestut
Commits on Mar 25, 2012
  1. @mistydemeo
  2. @rileytestut
Commits on Jan 11, 2012
  1. @rileytestut

    Synthesized sustainButton

    rileytestut authored
  2. @rileytestut
Commits on Jan 7, 2012
  1. @rileytestut
  2. @rileytestut
  3. @rileytestut

    Added Sustain Button

    rileytestut authored
    By tapping on the button in the bottom right corner of the controller,
    you can then select a button that the emulator will "hold down" for
    you. This helps in such circumstances as when you have to run and jump
    in Mario; all you would have to do is tap the sustain button, tap the
    run button, and then move in whatever direction you want and it will
    automatically run for you.
Commits on Jan 6, 2012
  1. @rileytestut
Commits on Jan 4, 2012
  1. @rileytestut

    Allocates filename variable in threadedStart to the size of the entir…

    rileytestut authored
    …e file path, and not just the filename to prevent random EXC_BAD_ACCESS
Commits on Jan 3, 2012
  1. @rileytestut
  2. @rileytestut

    Added necessary files

    rileytestut authored
  3. @rileytestut
Commits on Jan 2, 2012
  1. @rileytestut
  2. @rileytestut
  3. @rileytestut
  4. @rileytestut
Commits on Dec 26, 2011
  1. @rileytestut
  2. @rileytestut
  3. @rileytestut
  4. @rileytestut
  5. @rileytestut
  6. @rileytestut
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