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Commits on Aug 30, 2012
  1. @rileytestut
Commits on Jun 5, 2012
  1. @rileytestut

    Merge pull request #18 from darvin/master

    improved webview for ipad
    rileytestut committed Jun 5, 2012
  2. @darvin

    fixed #14

    darvin committed Jun 4, 2012
Commits on Jun 4, 2012
  1. @rileytestut

    Merge pull request #10 from darvin/master

    small fixes for iPhone version mainly
    rileytestut committed Jun 4, 2012
  2. @darvin

    settings for iphone

    darvin committed Jun 3, 2012
  3. @darvin

    Merge branch 'landscape_controller' of git://github.com/mistydemeo/SN…

    …ES4iOS
    
    * 'landscape_controller' of git://github.com/mistydemeo/SNES4iOS:
      Landscape controller: reduce opacity
    darvin committed Jun 4, 2012
  4. @darvin

    url changed to coolroms.com

    darvin committed Jun 4, 2012
  5. @darvin

    code sign changed to 'generic iphone development profile', using url …

    …response suggestedFilename instead of url request
    darvin committed Jun 4, 2012
Commits on Apr 1, 2012
  1. @rileytestut

    Merge pull request #4 from mistydemeo/gitignore

    Add .gitignore file
    rileytestut committed Apr 1, 2012
  2. @mistydemeo

    Add .gitignore file

    Ignores:
    * Xcode user-specific files
    * .o object files
    * vim .swp files
    mistydemeo committed Apr 1, 2012
  3. @rileytestut
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Commits on Mar 25, 2012
  1. @mistydemeo
  2. @rileytestut
Commits on Jan 11, 2012
  1. @rileytestut

    Synthesized sustainButton

    rileytestut committed Jan 10, 2012
  2. @rileytestut
Commits on Jan 7, 2012
  1. @rileytestut
  2. @rileytestut
  3. @rileytestut

    Added Sustain Button

    By tapping on the button in the bottom right corner of the controller,
    you can then select a button that the emulator will "hold down" for
    you. This helps in such circumstances as when you have to run and jump
    in Mario; all you would have to do is tap the sustain button, tap the
    run button, and then move in whatever direction you want and it will
    automatically run for you.
    rileytestut committed Jan 6, 2012
Commits on Jan 6, 2012
  1. @rileytestut
Commits on Jan 4, 2012
  1. @rileytestut

    Allocates filename variable in threadedStart to the size of the entir…

    …e file path, and not just the filename to prevent random EXC_BAD_ACCESS
    rileytestut committed Jan 3, 2012
Commits on Jan 3, 2012
  1. @rileytestut
  2. @rileytestut

    Added necessary files

    rileytestut committed Jan 3, 2012
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Commits on Jan 2, 2012
  1. @rileytestut
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Commits on Dec 26, 2011
  1. @rileytestut

    Updated README with How-To's

    rileytestut committed Dec 26, 2011
  2. @rileytestut
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