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Commits on Feb 23, 2015
  1. 0.3.3

    authored
  2. Update dependencies

    authored
Commits on May 11, 2014
  1. 0.3.2

    authored
Commits on May 10, 2014
  1. Update bindings when game-shell bind/unbind called

    authored
    Allows dynamically adding new or removing old keybindings
    
    Requires deathcap/game-shell@d1c0360
Commits on May 8, 2014
  1. 0.3.1

    authored
Commits on Apr 8, 2014
  1. 0.3.0

    authored
  2. Rename main file to bindings-ui.js

    authored
    Helps when viewing the source files when debugging
Commits on Jan 29, 2014
  1. 0.2.0

    authored
  2. Update to kb-bindings ~0.2.0

    authored
Commits on Jan 21, 2014
Commits on Jan 20, 2014
Commits on Dec 31, 2013
  1. 0.1.0

    authored
Commits on Dec 28, 2013
  1. Add optional support for voxel-engine and voxel-debug

    authored
    Still can be used independently as before, but now if the 'game' parameter
    (which is optional) is voxel-engine with game.buttons set by kb-bindings,
    it will be used automatically; also, if loaded through voxel-plugins and
    voxel-debug is present, it will be loaded after (also loaded after
    voxel-plugins-ui to appear further down in the gui) and the same gui will
    be used automatically.
Commits on Dec 26, 2013
  1. 0.0.2 release

    authored
  2. Add link to live demo

    authored
  3. Add demo

    authored
  4. Remove old bindings

    authored
  5. Update binding with new key

    authored
  6. Half-hearted entity escape

    authored
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