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A fast, lightweight and simple STOMP compatible messaging server
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Latest commit 410fdc4 Mar 16, 2015
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Makefile - Introduce stomputil.c|h and add a few more queue functions May 18, 2012
README.md Create README.md Mar 16, 2015
client.h
common.c - First round of refactoring May 10, 2012
common.h - Add header files May 11, 2012
leveldb.c - Implement leveldb_load_queue() May 18, 2012
leveldb.h - Implement leveldb_load_queue() May 18, 2012
log.c - Also log to stdout per default May 15, 2012
log.h - Add logging and config handling code from rpdd May 15, 2012
redqd.conf-dist - Add logging and config handling code from rpdd May 15, 2012
server.c - Improve stomp_free_client() May 20, 2012
server.h - Add logging and config handling code from rpdd May 15, 2012
stomp.c - Introduce stomputil.c|h and add a few more queue functions May 18, 2012
stomp.h - Added checks for maximum Header and Request length May 18, 2012
stomputil.c - Improve stomp_free_client() May 20, 2012
stomputil.h - Implement leveldb_load_queue() May 18, 2012
util.c - Add logging and config handling code from rpdd May 15, 2012
util.h - Add logging and config handling code from rpdd May 15, 2012

README.md

redqueue

This project aims to implement a fast, lightweight and simple STOMP compatible messaging server.

There are quite a few STOMP servers available already but all of them are either heavyweight or experimental.

It uses libevent for networking and leveldb for storing messages.

current status

The original environment for which redqueue was designed has changed so it's development was stopped. The code is still there for reference or someone to pick up the work. The basic functionality is already working.

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