diff --git a/Readme.md b/Readme.md new file mode 100644 index 0000000..0b93cd1 --- /dev/null +++ b/Readme.md @@ -0,0 +1,18 @@ +This project is Oculus Quest input extension example of [MRTK](https://github.com/microsoft/MixedRealityToolkit-Unity). +See the directory of MixedRealityToolkit.Oculus. + +![image](https://user-images.githubusercontent.com/12431632/60686025-7e947700-9ee1-11e9-95b2-27277fb2cfe1.png) +see also https://twitter.com/Ash_Yin/status/1146851771668545539 + +Note: I don't continue any more supporting this project. + +# Environments +- Unity: 2019.1.8 +- [MRTKv2 RC2](https://github.com/microsoft/MixedRealityToolkit-Unity/releases/tag/v2.0.0-RC2.1) + +# How to use this project +Import MRTK, then build the scene "Sample.scene" with Android target. + +# Future Work +In this project, I used UnityEngine.XR API for MRTK extension. However, some input key buttons of Oclus Quest are not supported in Unity so +I rewriting all of my codes using Oculus Integration in other workspace.