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+This project is Oculus Quest input extension example of [MRTK](https://github.com/microsoft/MixedRealityToolkit-Unity).
+See the directory of MixedRealityToolkit.Oculus.
+
+![image](https://user-images.githubusercontent.com/12431632/60686025-7e947700-9ee1-11e9-95b2-27277fb2cfe1.png)
+see also https://twitter.com/Ash_Yin/status/1146851771668545539
+
+Note: I don't continue any more supporting this project.
+
+# Environments
+- Unity: 2019.1.8
+- [MRTKv2 RC2](https://github.com/microsoft/MixedRealityToolkit-Unity/releases/tag/v2.0.0-RC2.1)
+
+# How to use this project
+Import MRTK, then build the scene "Sample.scene" with Android target.
+
+# Future Work
+In this project, I used UnityEngine.XR API for MRTK extension. However, some input key buttons of Oclus Quest are not supported in Unity so
+I rewriting all of my codes using Oculus Integration in other workspace.