diff --git a/addons/egoventure/nodes/inventory/detail_view.gd b/addons/egoventure/nodes/inventory/detail_view.gd index 504f2a2f..355ed130 100644 --- a/addons/egoventure/nodes/inventory/detail_view.gd +++ b/addons/egoventure/nodes/inventory/detail_view.gd @@ -53,7 +53,7 @@ func _on_panel_gui_input(event: InputEvent): # ** Parameters ** # # - item: The inventory item to display -func show(item: InventoryItem): +func show_with_item(item: InventoryItem): self._item = item $Panel/VBox/Description.text = item.description if item.detail_scene == '': diff --git a/addons/egoventure/nodes/inventory/inventory.gd b/addons/egoventure/nodes/inventory/inventory.gd index 913dd045..4ae59416 100644 --- a/addons/egoventure/nodes/inventory/inventory.gd +++ b/addons/egoventure/nodes/inventory/inventory.gd @@ -306,7 +306,7 @@ func _on_Reveal_gui_input(event): if DetailView.is_visible: DetailView.hide() else: - DetailView.show(Inventory.selected_item.item) + DetailView.show_with_item(Inventory.selected_item.item) # Wether to ignore game pauses diff --git a/addons/egoventure/nodes/inventory/inventory_item_node.gd b/addons/egoventure/nodes/inventory/inventory_item_node.gd index 6338b0d3..6ee9d5ae 100644 --- a/addons/egoventure/nodes/inventory/inventory_item_node.gd +++ b/addons/egoventure/nodes/inventory/inventory_item_node.gd @@ -46,7 +46,7 @@ func configure(p_item: InventoryItem): # Show the detail view func show_detail(): - DetailView.show(item) + DetailView.show_with_item(item) # Show active image on inventory item hover diff --git a/core.gd b/core.gd index 9e9b8993..f345d3bd 100644 --- a/core.gd +++ b/core.gd @@ -22,7 +22,7 @@ func _on_triggered_inventory_item(item1: InventoryItem, item2: InventoryItem): Inventory.remove_item(preload("res://inventory/file.tres")) (EgoVenture.state as GameState).screw_comb = 1 Notepad.finished_step(4, 2) - DetailView.show(preload("res://inventory/screwdriver_mod.tres")) + DetailView.show_with_item(preload("res://inventory/screwdriver_mod.tres")) func _on_new_game(): _initialization() diff --git a/scenes/man/man01.gd b/scenes/man/man01.gd index d05a6488..7a00855d 100644 --- a/scenes/man/man01.gd +++ b/scenes/man/man01.gd @@ -20,4 +20,4 @@ func _ready(): func _on_Hotspot3_pressed() -> void: - DetailView.show(preload("res://inventory/file.tres")) + DetailView.show_with_item(preload("res://inventory/file.tres"))