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  1. An stb_image wrapper for Nim (including stb_image_write & stb_image_resize). Official Repo here:

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  2. The source for a C# Networking tutorial series I authored. Official repo here:

    C# 17 5

  3. Module for Nim to add HTML5 Canvas & Drawing (for the JavaScript backend). Official Repo here:

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  4. A Simple 3D Fractal Tree that's generated using a Lindenmayer System in Blender, Official Repo here:

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  5. A Nim port of the source in Peter Shirley's Ray Tracing books; official repo here:

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  6. A Random Art implementation in Nim (& OpenGL too)! Official repo here:

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53 contributions in the last year

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Contribution activity

August 2020

Created a pull request in dfranx/SHADERed that received 1 comment

Add `stdc++fs` as a linking target for Linux

I was able to get this to compile under Ubuntu 18.04 (with g++-8). stdc++fs needs to be a dependency or the linking will fail when using what's in

+1 −1 1 comment

Created an issue in RayTracing/ that received 2 comments


I'm going through the first book right now (again) and there's a part where we implement a clamp() function. In C++17, they added a std::clamp() fu…


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