"Enabled" checkbox on gui nodes (DEF-2912) #3232
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Description:
It is the only node state property available in the gui api that doesn't have a representation in the editor. Should do the same as calling gui.set_enabled(node, true).
Use case:
We currently have to disable a lot of nodes early in our guis when they open in order to not have them appear until we start show animations. Makes for a lot of unnecessary grunt work.
Business need:
2018-01-31 10:40:21 (M.Westerdahl)
I'd argue this is relevant for game objects/components as well
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