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Description:
We only support color buffer as texture (graphics_opengl.cpp#GetRenderTargetTexture), probably because it's the only one represented as a Texture (the others are uint buffer handles). The calling code is render_script.cpp#RenderScript_EnableTexture
Steps to reproduce:
(LINK REMOVED)
The text was updated successfully, but these errors were encountered:
britzl
added
bug
Something is not working as expected
engine
Issues related to the Defold engine
and removed
bug
Something is not working as expected
labels
May 23, 2019
Description:
We only support color buffer as texture (graphics_opengl.cpp#GetRenderTargetTexture), probably because it's the only one represented as a Texture (the others are uint buffer handles). The calling code is render_script.cpp#RenderScript_EnableTexture
Steps to reproduce:
(LINK REMOVED)
The text was updated successfully, but these errors were encountered: