Insights: defold/defold
Overview
Could not load contribution data
Please try again later
22 Pull requests merged by 7 people
-
Update github workflows
#8713 merged
Mar 28, 2024 -
Make maximum amount of text batches configurable via game.project.
#8719 merged
Mar 28, 2024 -
Move experimental vulkan functions to mainline graphics_vulkan library
#8675 merged
Mar 28, 2024 -
Fix flickering on vulkan when drawing to a render target
#8698 merged
Mar 28, 2024 -
Fix adding progress bar
#8730 merged
Mar 28, 2024 -
Update script_http_js to handle downloading progress. Fix web builds.
#8726 merged
Mar 27, 2024 -
Added Apple privacy manifests for iOS and macOS
#8680 merged
Mar 27, 2024 -
Add a read timeout when fetching libraries from the editor
#8725 merged
Mar 27, 2024 -
Produce local and world spaced models with correct custom attribute values
#8710 merged
Mar 27, 2024 -
Check response status when fetch wasm for streaming instantiate.
#8720 merged
Mar 27, 2024 -
Editor model rendering optimizations and fixes
#8694 merged
Mar 27, 2024 -
[HTML5] Load engine and data concurrently
#8682 merged
Mar 26, 2024 -
Allow renaming multiple files with the same name at once
#8709 merged
Mar 26, 2024 -
Fixed editor reflection warning by removing unused functions
#8708 merged
Mar 25, 2024 -
Fixed gdc tool when running on OpenGL backends
#8706 merged
Mar 25, 2024 -
Improve resource sync performance
#8704 merged
Mar 25, 2024 -
Improve resource sync performance
#8674 merged
Mar 25, 2024 -
Add various scene data utility functions to the dev module
#8695 merged
Mar 25, 2024 -
Fixed property schema validation in the editor
#8696 merged
Mar 25, 2024 -
Use the 64-bit version of LuaJIT in the editor
#8697 merged
Mar 25, 2024 -
Increased length of debug output of an URL to 512 characters
#8520 merged
Mar 24, 2024 -
Throw shader compiler error when shader input and output does not match
#8699 merged
Mar 24, 2024
6 Pull requests opened by 4 people
-
Moved isysroot from flags to base command line for macOS to be able to build cocoapods
#8711 opened
Mar 25, 2024 -
Added Box2d Lua module
#8712 opened
Mar 25, 2024 -
Pass all known model scene attributes to shaders in editor viewport
#8727 opened
Mar 27, 2024 -
Added atomic and lock to make profiler more thread safe
#8729 opened
Mar 27, 2024 -
New function: resource.create_texture_async
#8732 opened
Mar 28, 2024 -
Update `stb_image` to 2.29
#8734 opened
Mar 28, 2024
11 Issues closed by 7 people
-
Fontrenderer limit in game.project
#7917 closed
Mar 28, 2024 -
Include an Apple Privacy Manifest
#8378 closed
Mar 27, 2024 -
Model missing custom vertex attributes in World vertex space
#8693 closed
Mar 27, 2024 -
Issue when html5 build loading
#8091 closed
Mar 27, 2024 -
Significant editor performance degradation after version 1.6.4
#8666 closed
Mar 27, 2024 -
HTML5: Loading progress can be incorrect if wasm/js files are gzipped
#7039 closed
Mar 26, 2024 -
HTML5: improve game loading time by downloading engine + data in parallel
#7456 closed
Mar 26, 2024 -
Local position attribute are different in Editor and Runtime for sprites
#8557 closed
Mar 26, 2024 -
Allow renaming multiple files at once
#6690 closed
Mar 26, 2024 -
GDC tool crashes on macOS
#8705 closed
Mar 25, 2024 -
Improve resource sync performance in large projects
#8595 closed
Mar 25, 2024
19 Issues opened by 16 people
-
Configurable port for Editor HTTP API
#8737 opened
Mar 29, 2024 -
Defold doesn't capture L & R triggers for latest Xbox Controller
#8736 opened
Mar 29, 2024 -
Mesh without texture sampler html5 not build
#8735 opened
Mar 28, 2024 -
Support tangent vector handedness
#8733 opened
Mar 28, 2024 -
Can't handle errors from sprite.play_flipbook ?
#8731 opened
Mar 28, 2024 -
Multi-page atlas broken
#8728 opened
Mar 27, 2024 -
Add memory graph in web profiler
#8723 opened
Mar 27, 2024 -
Luminance images are not displayed correctly on some platforms
#8722 opened
Mar 26, 2024 -
Not possible to set Image property for multiple Sprite components
#8721 opened
Mar 26, 2024 -
Issues with cursor/offset across GUI/GO
#8718 opened
Mar 26, 2024 -
Inconsistency in sprite attribute go.set() and go.animate() api (1.7.0)
#8717 opened
Mar 26, 2024 -
[HTML5] Preload archive_files.json with prefetch attribute
#8716 opened
Mar 26, 2024 -
IDE stops responding when trying to search "print" using CTRL+SHIFT+F
#8715 opened
Mar 26, 2024 -
Slice 9 GUI nodes don't render correctly in editor
#8714 opened
Mar 25, 2024 -
iOS crash when repeatedly loading/unloading collections
#8707 opened
Mar 25, 2024 -
Editor built-in Git clone
#8703 opened
Mar 25, 2024 -
Undeclared symbols in `defnode` should produce compile error
#8702 opened
Mar 25, 2024 -
Add Point primitive type to Mesh component
#8701 opened
Mar 25, 2024 -
Timer LuaRef leak
#8700 opened
Mar 24, 2024
21 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
-
Update from boto2 to boto3.
#8688 commented on
Mar 29, 2024 • 7 new comments -
when i press command + b game window does not come up
#8690 commented on
Mar 25, 2024 • 2 new comments -
Revert changes to file
#7999 commented on
Mar 28, 2024 • 1 new comment -
Rendertarget as a resource for a sprite component.
#8689 commented on
Mar 25, 2024 • 1 new comment -
Defold editor markdown file: can't see selected text
#8629 commented on
Mar 25, 2024 • 1 new comment -
Not rendering models with built-in material in bundle (bob migration issue)
#8681 commented on
Mar 26, 2024 • 1 new comment -
Android Dynamic Performance Framework
#7655 commented on
Mar 28, 2024 • 1 new comment -
New audio crackling when exiting game on Windows
#5106 commented on
Mar 28, 2024 • 1 new comment -
Made extension initialization to first thing in main
#8679 commented on
Mar 24, 2024 • 0 new comments -
Migrate OSX to GLFW3+
#8348 commented on
Mar 22, 2024 • 0 new comments -
Engine crashes with no error message when doing circular require (DEF-1578)
#3730 commented on
Mar 28, 2024 • 0 new comments -
Android Game Mode API
#7656 commented on
Mar 28, 2024 • 0 new comments -
Use Teal as a typed Lua alternative
#8284 commented on
Mar 27, 2024 • 0 new comments -
Implement C# Language Support in Defold Engine
#8063 commented on
Mar 27, 2024 • 0 new comments -
Investigate a C++ scripting api
#8618 commented on
Mar 27, 2024 • 0 new comments -
IDE: Pass color stream to display 3D models properly
#7407 commented on
Mar 27, 2024 • 0 new comments -
Update to Emscripten 3.x
#6259 commented on
Mar 26, 2024 • 0 new comments -
-df-script-* colors in a user-defined editor.css file have no effect in the code editor
#8684 commented on
Mar 25, 2024 • 0 new comments -
Add shapecast() using Bullet 3D physics API
#8686 commented on
Mar 25, 2024 • 0 new comments -
On html5, enable yield from a coroutine across a C call boundary, via CoCo extension
#8691 commented on
Mar 25, 2024 • 0 new comments -
Android bundle crash on init when Input is excluded in AppManifest
#8692 commented on
Mar 25, 2024 • 0 new comments