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Use assigned materials in the editor #543
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blocker
An issue that is blocking further progress for users
From forum: http://forum.defold.com/t/defold-editor-2-0/1407/233
"Anything what i see in the tile source editor, tile map editor, game object (collection) editor is blurred. But i am using pixel art, and so i want nearest filtering, just like in actual game."
Reply: http://forum.defold.com/t/defold-editor-2-0/1407/235
"The materials should be used to render in the editor, just like in the game. This is the case already in many instances, but it's missing for sprites, tile maps and tile sources."
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