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PackageLayerMask = LayerMask.GetMask("Package"); + } + } +} \ No newline at end of file diff --git a/LD53/Assets/Code/LayerConstants.cs.meta b/LD53/Assets/Code/LayerConstants.cs.meta new file mode 100644 index 0000000..13e65fd --- /dev/null +++ b/LD53/Assets/Code/LayerConstants.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 9e1aa29e0e584706b19cfc7b2344a617 +timeCreated: 1682785479 \ No newline at end of file diff --git a/LD53/Assets/Code/Mono.meta b/LD53/Assets/Code/Mono.meta new file mode 100644 index 0000000..db70382 --- /dev/null +++ b/LD53/Assets/Code/Mono.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 69967643377c4609b27a7133471a4f24 +timeCreated: 1682775575 \ No newline at end of file diff --git a/LD53/Assets/Code/Mono/Package.cs b/LD53/Assets/Code/Mono/Package.cs new file mode 100644 index 0000000..91482aa --- /dev/null +++ b/LD53/Assets/Code/Mono/Package.cs @@ -0,0 +1,41 @@ +using System; +using UnityEngine; + +namespace Code +{ + public class Package : MonoBehaviour + { + [SerializeField] private PackageState _packageState; + [SerializeField] private Rigidbody2D _rb; + public bool shouldAddForce; + + public PackageState GetPackageState() + { + return _packageState; + } + + public void SetPackageState(PackageState state) + { + _packageState = state; + } + + private void Update() + { + if (Input.GetKeyDown(KeyCode.Alpha1) && shouldAddForce) + { + _rb.AddForce( + new Vector2( + UnityEngine.Random.Range(0f, 10f), + UnityEngine.Random.Range(0f, 10f) + ) + , ForceMode2D.Impulse); + } + } + } + + public enum PackageState + { + Free, + Picked, + } +} \ No newline at end of file diff --git a/LD53/Assets/Code/Mono/Package.cs.meta b/LD53/Assets/Code/Mono/Package.cs.meta new file mode 100644 index 0000000..5714cee --- /dev/null +++ b/LD53/Assets/Code/Mono/Package.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: a54a96eae60943faaf4f267aa04e53ca +timeCreated: 1682775593 \ No newline at end of file diff --git a/LD53/Assets/Code/Mono/PackageContainer.cs b/LD53/Assets/Code/Mono/PackageContainer.cs new file mode 100644 index 0000000..8c024a6 --- /dev/null +++ b/LD53/Assets/Code/Mono/PackageContainer.cs @@ -0,0 +1,39 @@ +using System.Collections.Generic; +using UnityEngine; + +namespace Code +{ + public class PackageContainer : MonoBehaviour + { + [SerializeField] private PackageContainerType _containerType; + [SerializeField] private List _referencePoints; + + public void ArrangePackages(List packages) + { + int referencePointCount = _referencePoints.Count; + for (var i = 0; i < referencePointCount; i++) + { + Transform referencePoint = _referencePoints[i]; + if (packages.Count <= i) + { + Debug.LogWarning("Given package count exceeds!"); + return; + } + packages[i].transform.SetParent(referencePoint); + packages[i].transform.localPosition = Vector3.zero; + } + } + + public PackageContainerType GetPackageContainerType() + { + return _containerType; + } + } + + public enum PackageContainerType + { + OnePackage, + TwoPackage, + ManyPackage + } +} \ No newline at end of file diff --git a/LD53/Assets/Code/Mono/PackageContainer.cs.meta b/LD53/Assets/Code/Mono/PackageContainer.cs.meta new file mode 100644 index 0000000..c681ea6 --- /dev/null +++ b/LD53/Assets/Code/Mono/PackageContainer.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: d1c67ab325364cefab9262fa5ffff7d0 +timeCreated: 1682786457 \ No newline at end of file diff --git a/LD53/Assets/Code/Mono/PlayerPackageController.cs b/LD53/Assets/Code/Mono/PlayerPackageController.cs new file mode 100644 index 0000000..d0a9ff7 --- /dev/null +++ b/LD53/Assets/Code/Mono/PlayerPackageController.cs @@ -0,0 +1,112 @@ +using System; +using System.Collections.Generic; +using UnityEngine; + +namespace Code +{ + public class PlayerPackageController : MonoBehaviour + { + [SerializeField] private List _packageContainers; + [SerializeField] private List _packages; + private PackageContainer _currentPackageContainer; + public float collectPackageRange = 10; + + private void Awake() + { + _currentPackageContainer = GetPackageContainer(_packages.Count); + _currentPackageContainer.gameObject.SetActive(true); + } + + private void Update() + { + CheckPackages(); + } + + private void OnDrawGizmos() + { + Gizmos.DrawWireSphere(transform.position, collectPackageRange); + } + + private void AddPackage(Package package) + { + if (_packages.Contains(package)) + { + Debug.LogWarning("You are trying to add package that already added!"); + return; + } + + _packages.Add(package); + package.SetPackageState(PackageState.Picked); + + PackageContainer packageContainer = GetPackageContainer(_packages.Count); + if (packageContainer != _currentPackageContainer) + { + _currentPackageContainer.gameObject.SetActive(false); + packageContainer.gameObject.SetActive(true); + _currentPackageContainer = packageContainer; + } + + packageContainer.ArrangePackages(_packages); + } + + private PackageContainer GetPackageContainer(int packageCount) + { + PackageContainer defaultContainer = _packageContainers[0]; + PackageContainer tempContainer = null; + switch (packageCount) + { + case 1: + tempContainer = _packageContainers.Find((x) => + x.GetPackageContainerType() == PackageContainerType.OnePackage); + if (tempContainer != null) + { + return tempContainer; + } + break; + case 2: + tempContainer = _packageContainers.Find((x) => + x.GetPackageContainerType() == PackageContainerType.TwoPackage); + if (tempContainer != null) + { + return tempContainer; + } + break; + default: + tempContainer = _packageContainers.Find((x) => + x.GetPackageContainerType() == PackageContainerType.ManyPackage); + if (tempContainer != null) + { + return tempContainer; + } + break; + } + + return defaultContainer; + } + + private void CheckPackages() + { + var colliders = Physics2D.OverlapCircleAll(transform.position, collectPackageRange, + LayerConstants.PackageLayerMask); + if (colliders == null || colliders.Length == 0) + { + return; + } + + foreach (var col in colliders) + { + Package package = col.GetComponent(); + if (package == null) + { + Debug.LogWarning($"Package not found! {GetComponent().gameObject.name}"); + return; + } + + if (package.GetPackageState() == PackageState.Free) + { + AddPackage(package); + } + } + } + } +} \ No newline at end of file diff --git a/LD53/Assets/Code/Mono/PlayerPackageController.cs.meta b/LD53/Assets/Code/Mono/PlayerPackageController.cs.meta new file mode 100644 index 0000000..a5d89af --- /dev/null +++ b/LD53/Assets/Code/Mono/PlayerPackageController.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 8cd211d311784e2a9ca37546ee8dafe1 +timeCreated: 1682775435 \ No newline at end of file diff --git a/LD53/ProjectSettings/TagManager.asset b/LD53/ProjectSettings/TagManager.asset index 1c92a78..99f2ffa 100644 --- a/LD53/ProjectSettings/TagManager.asset +++ b/LD53/ProjectSettings/TagManager.asset @@ -12,7 +12,7 @@ TagManager: - Water - UI - - - + - Package - - -