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3,124 contributions in the last year
Contribution activity
January 2021
Created 80 commits in 2 repositories
Reviewed 26 pull requests in 1 repository
BabylonJS/Babylon.js 26 pull requests
- Inspector: Clone only the mesh, not the children when using render wireframe over mesh
- Fix for ArcRotateCamera's mouse wheel zoom issues
- Fix crash when creating audio engine in web worker
- Expose imageWidth and imageHeight
- P8/nine patch patch
- Fix for undefined value on keyup event
- [GUI Components] Adding all GUI Property Tab Components
- Add DeviceInputSystem to Input Manager
- Fix passive event warning in chrome
- Fix a number of bugs in WebGPU
- Mark node materials dirty when texture or reflection texture is changed
- NME: Add conversions to linear/gamma space to the fragment output block
- Allow the reflection probe to be generated in linear space
- AssetContainer: fix cloning material when mesh is an instanced mesh
- Add configuration files for Ponicode tests
- [XR] Better support for custom meshes
- Fix viewer callback binding
- Fix panning on ArcRotateCamera
- updatable capsule
- OnLoadObservable for *dome
- Added check for PS5 controller
- Introducing GUI Editor into Master
- NME texture blocks: dispose textures when disposing of blocks
- Put TextureBlock in fragment shader if parent block is in fragment
- Prepass enhancements
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