A very work in progress ray tracer written in C# using MonoGame.
- PageUp: Increase quality
- PageDown: Decrease quality
- Insert: Increase depth
- Delete: Decrease depth
- Ctrl + S: Save screenshot
- F1: DownScale
- F2: UpScale
- F10: Toggle UI
- F11: Toggle Realtime
- F12: Force render (when realtime is disabled)
This project is released under the MIT License, please take your time to read the LICENSE file for more informations.