Assets 4


  • Added support for texture format version 1011
    • TexTool creates and reads a .uv.csv file that contains the UV rectangles (x, y, width, height) on each line
    • If a .uv.csv file is present, TexTool will output a .tex file version 1011, otherwise it will default to 1010

@denikson denikson released this Jan 24, 2018 · 1 commit to master since this release

Assets 4


  • Moved codebase from C# to C++/CLI
  • Removed external DLLs