(SPOLIER ALERT: She says yes)
- Typing animation with option to skip
- Animated textbox supports different assets and animations
- Scriptable Object makes dialogue simple to create, edit, or customize
- Secondary dialogue displays after having talked to NPC before
- Ability to add sound effects and change fonts of any dialogue event
- C#
- Unity 2D
- Aseprite
I left out a lot of assets and dialogue scripts here, because it's a pretty personalized game only meant for one human being to ever play, but I thought I would share some scripts. 🙂