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Commits on Sep 18, 2012
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Commits on Sep 17, 2012
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Commits on Sep 16, 2012
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    We're now only listening to contact between the player and other obje…

    …cts instead of the objects themselves and we're moving the player off of objects when it was very close to start.
    zgrossbart committed Sep 16, 2012
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    Added a new level called frequent visitor and made sure we are resett…

    …ing the can visit flag when resetting a level.
    zgrossbart committed Sep 16, 2012
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    We're now properly comparing the file dates and making sure that we g…

    …enerate new level screen shots when we should.
    zgrossbart committed Sep 16, 2012
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    We're now really only generating the level images if they're needed a…

    …nd loading them asynchronously.
    zgrossbart committed Sep 16, 2012
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    Changed the colors for all the river pieces to match instead of using…

    … the debug orange color.
    zgrossbart committed Sep 16, 2012
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    Added special sprites for the river joints with rounded corners and s…

    …upport in the level definition for this sprites.
    zgrossbart committed Sep 16, 2012
Commits on Sep 15, 2012
  1. @zgrossbart
  2. @zgrossbart

    Updated the paths of the published files from texture packer so I don…

    …'t have to manually copy the produced files anymore.
    zgrossbart committed Sep 15, 2012
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    We're now making sure to release the layer manager once we're doing d…

    …rawing all the levels.
    zgrossbart committed Sep 15, 2012
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    Adding the new texture packer files with the new images and committin…

    …g a bunch of deletes that XCode missed.
    zgrossbart committed Sep 15, 2012
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