Just some code to test out positional audio in the new JS Audio APIs. Not very cross-platform at this point, unfortunately.
Only tested in Chrome, uses an older version of the Web Audio API.
- Code based primarily on the article MIXING POSITIONAL AUDIO AND WEBGL by Ilmari Heikkinen on the HTML5 Rocks site
- Monster Sound Effects by Ogrebane from Open Game Art http://opengameart.org/content/monster-sound-effects-pack
- Horror Ambient sound by klankbeeld from Free Sound http://www.freesound.org/people/klankbeeld/sounds/171328/