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Hi! About the left side of leap hand urdf, did you notice the collision of the mesh seems not that correct? This means, the thumb of leap hand left can not rotate freely and can easily get stuck with palm link. Is there any new version of leap hand urdf left?
The text was updated successfully, but these errors were encountered:
Good catch, there is something wrong about the leap hand collision mesh for the left hand. Due to some issues in the original leap hand modeling, the left and right leap hand are not simply mirrored, which makes this problem not so easy to solve. I will fix it soon and let you know.
Hi! About the left side of leap hand urdf, did you notice the collision of the mesh seems not that correct? This means, the thumb of leap hand left can not rotate freely and can easily get stuck with palm link. Is there any new version of leap hand urdf left?
The text was updated successfully, but these errors were encountered: