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ChoiceScript is a language for developing multiple-choice games.
branch: master
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doc Point documentation at the website, so I can single-source it
editor Fixing broken quicktest
tests fix regression tests
web Replace support email with link to CS documentation
.gitignore generate xml in xmloutput directory
LICENSE.txt Initial code drop
archive.bat Initial code drop
autotest.bat
autotest.js handle games with empty mygame.js
autotestdebug.bat
build.xml Much fancier achievement text (with unit test)
compile.html fix busted compiler.html
compile.js ignore trailing space after *scene_list
generator.js Generated scenes are JSON, not valid JS
generatorNode.js Generated scenes are JSON, not valid JS
headless.js fix regression tests
js.jar Convert dojo tests to qunit; delete dojo
mygamegenerator.js normalize capitalization in mygame.js
quicktest.bat
quicktest.html test for unused achievements in HTML quicktest
quicktestdebug.bat
randomtest.bat Remove stray references to dojo
randomtest.html use web workers for performance
randomtest.js Flush buffer, if it isn’t flushed at the end of the previous run.
seedrandom.js Now runs with iterations; buggy
startupgenerator.js quotes not required in json keys
xmltranslator.js let scenes know their name (so they can know if they’re startup.txt)
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