ChoiceScript is a language for developing multiple-choice games.
JavaScript HTML CSS Other
Permalink
Failed to load latest commit information.
doc Point documentation at the website, so I can single-source it Feb 1, 2010
editor Fail quicktest for undeclared products Nov 4, 2016
tests fix unit tests Oct 26, 2016
web Treat booleans as non-numeric Nov 23, 2016
.gitignore generate xml in xmloutput directory Jul 19, 2014
LICENSE.txt Initial code drop Jan 25, 2010
archive.bat Initial code drop Jan 25, 2010
autotest.bat refactor quicktest to support alternate dirs Apr 29, 2013
autotest.js load products from mygame purchase map Nov 4, 2016
autotestdebug.bat Remove stray references to dojo Nov 21, 2011
build.xml Allow command line to hide logged choices Sep 1, 2015
compile.html fix busted compiler.html Jan 11, 2015
compile.js don’t require rootDir when running in node Feb 25, 2015
generator.js Generated scenes are JSON, not valid JS Jul 8, 2013
generatorNode.js Use fs.existsSync; path.existsSync is deprecated Jun 26, 2015
headless.js autotest *print_discount Apr 8, 2015
js.jar Convert dojo tests to qunit; delete dojo Nov 21, 2011
mygamegenerator.js normalize capitalization in mygame.js Feb 20, 2015
quicktest.bat refactor quicktest to support alternate dirs Apr 29, 2013
quicktest.html generalized support for warnings Nov 4, 2016
quicktestdebug.bat Remove stray references to dojo Nov 21, 2011
randomtest.bat Remove stray references to dojo Nov 21, 2011
randomtest.html Avoid used options by default Sep 1, 2015
randomtest.js Fix trial check with goto_scene label Oct 28, 2016
seedrandom.js Now runs with iterations; buggy Apr 26, 2010
startupgenerator.js quotes not required in json keys May 1, 2013
unittest.sh run unit tests quickly Mar 30, 2015
xmltranslator.js let scenes know their name (so they can know if they’re startup.txt) Nov 23, 2014