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leadin sound not played for looping sound shaders #291

@IvanTheB

Description

@IvanTheB

Given the following shader, the leadin sound is played in vanilla D3, but not in dhewm.

Steps to reproduce:

  1. Save the following in sound/bug.sndshd
loop_with_leadin {
	minDistance	2
	maxDistance	25
	volume		7
	looping

	leadin sound/weapons/chaingun/cg_windup_mix_01.wav
	sound/weapons/chaingun/cg_motor_loop_01.wav
}
  1. run game and type: testSound loop_with_leadin

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