Skip to content

There could be more than one Quicksave #392

Closed

Description

@DanielGibson

Cycling through 4 or whatever filenames on each Quicksave so there's backups of the last few ones would be pretty cool

While at it, I could investigate why when creating a new save in the menu it always asks if I want to overwrite that save, even though none with the name exists yet

Activity

  1. DanielGibson commented on Jun 25, 2021

    @DanielGibson
    MemberAuthor

    While at it, I could investigate why when creating a new save in the menu it always asks if I want to overwrite that save, even though none with the name exists yet

    turns out that it only asks that when clicking save twice - and I've been doing that because after the first click there is no kind of visual feedback like the list scrolling (back) to the top so the newly created savegame is visible - at least if I've scrolled down before to check if the savegame name was already taken...

    In the https://github.com/DanielGibson/dhewm3/tree/savegame-impr branch I fixed it to always scroll up and also implemented more than one quicksave (number of quicksaves before it starts overwriting the oldest can be configured with the com_numQuicksaves CVar).

  2. DanielGibson commented on Jun 25, 2021

    @DanielGibson
    MemberAuthor

    Here's a testbuild for Windows based on that branch: dhewm3-1.52pre-win32-more-quicksaves.zip

    Other changes since the last test build:

  3. DanielGibson commented on Jul 3, 2021

    @DanielGibson
    MemberAuthor

    this is now merged

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions