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Can't load a mod folder from the mod menu in Doom 3 #44

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motorsep opened this Issue · 3 comments

2 participants

@motorsep

I downloaded a few mods without any DLLs. Just a map with textures and scripts/defs. So the readme of this mod/map says to place it into a folder outside of base/ and load it as mod (not idea why, maybe to keep base/ clean and neat). It works just fine in vanilla Doom 3, but dhewm3 says "can't load gamelib" (or something like that and goes crashes into the console). Even if I place base.dll and d3xp.dll into the mod folder it will still fail.

It's the same behavior on Linux and Windows.

shutting down: couldn't load game dynamic library
Shutting down sound hardware
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
Sys_Error: couldn't load game dynamic library
shutdown terminal support

@DanielGibson
Collaborator

You would have to copy base.so to mymod.so (in the top directory)

@motorsep

oh, hmm.. weird. It should require any gamelib is it's just a mappack. I will try it though, thanks!

@DanielGibson
Collaborator
@DanielGibson DanielGibson referenced this issue from a commit
Commit has since been removed from the repository and is no longer available.
@DanielGibson DanielGibson referenced this issue from a commit
Commit has since been removed from the repository and is no longer available.
@DanielGibson DanielGibson referenced this issue from a commit
Commit has since been removed from the repository and is no longer available.
@DanielGibson DanielGibson referenced this issue from a commit in DanielGibson/dhewm3
@DanielGibson DanielGibson Load base game's gamelib if mod has no own gamelib
Some mods/mappacks have their own game dir (fs_game) but no own gamelib.
Doom3 defaulted to the base game dll (I think), so we should do the same.

Fixes #44
4bc5b9f
@DanielGibson DanielGibson referenced this issue from a commit in DanielGibson/dhewm3
@DanielGibson DanielGibson Load base game's gamelib if mod has no own gamelib
Some mods/mappacks have their own game dir (fs_game) but no own gamelib.
Doom3 defaulted to the base game dll (I think), so we should do the same.

Fixes #44
c2e14de
@DanielGibson DanielGibson closed this issue from a commit
@DanielGibson DanielGibson Load base game's gamelib if mod has no own gamelib
Some mods/mappacks have their own game dir (fs_game) but no own gamelib.
Doom3 defaulted to the base game dll (I think), so we should do the same.

Fixes #44
768fdb5
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