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For your reference #9
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I am sorry that I have too many ideas. First, just make the tiles of the full image. When the user enlarge the image to (1) then make the tile 1 and then tile 2,4,5 1 2 3 if the user move to tile 2 then make tile 3,6 The user experience must be better, because you no need to wait a few seconds for making all tiles. |
On 8/16/12 12:26 PM, k-fung wrote:
I did not buy the app, but many people posted methods to pre-tile images Is that what this app does? For apps that download images, then I'm pretty sure I'm pretty close to So to conclude - the strategy for images locally can definitely be David |
On 8/16/12 12:47 PM, k-fung wrote:
If you examine the code, it tries to keep its memory footprint low. So
If the images are on the disk locally, then for sure there could be a |
"If user scrolls to next image, cancel that and start on the next image" I can clean all the tiled images, but I failed to cancel the build. How is your progress in dealing with the local images? |
Cancel added to the Swift Package. |
Dear David,
I found an app works with the large image very well.
The image decode process is very fast.
http://itunes.apple.com/us/app/secret-photo+folder/id367327563?mt=8
Please feel free to have a look.
Do you know how could they do?
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