diff --git a/Source/engine/random.cpp b/Source/engine/random.cpp index 0eae54c3e5f..3b5d4d6cbf8 100644 --- a/Source/engine/random.cpp +++ b/Source/engine/random.cpp @@ -1,5 +1,7 @@ #include "engine/random.hpp" +#include + #include "utils/stdcompat/abs.hpp" namespace devilution { @@ -29,7 +31,9 @@ uint32_t GetLCGEngineState() int32_t GetRndSeed() { - return abs(static_cast(sglGameSeed)); + const int32_t seed = static_cast(sglGameSeed); + // since abs(INT_MIN) is undefined behavior, handle this value specially + return seed == std::numeric_limits::min() ? std::numeric_limits::min() : abs(seed); } int32_t AdvanceRndSeed()