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MacOS catalina support #2

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bttd opened this issue Oct 8, 2019 · 15 comments

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@bttd
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@bttd bttd commented Oct 8, 2019

Hi,

The new MacOS cataline upgrade won't support 32 bit apps. It is possible to the script install a 64 bit version?

@bttd bttd changed the title MacoOS catalina support MacOS catalina support Oct 8, 2019
@diegoulloao

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@diegoulloao diegoulloao commented Oct 10, 2019

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@bttd bttd commented Oct 10, 2019

Hi,

I can compile on Catalina the 64 bit version:
https://drive.google.com/file/d/1KkjmzvuEeYQ6A3-Ut26X2Lu0psZ4NMJj/view?usp=sharing

You need to install older SDKs and Compile it with the included script, with x86_64 arg.

I can't find the way on ioquake github. The launcher doesn't have instruction since ioquake wiki won't work, and I don't can compile it.

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@diegoulloao diegoulloao commented Oct 10, 2019

@bttd

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@bttd bttd commented Oct 10, 2019

Hi,

Yes I can test it. The app what I linked from my google drive, works, if I just replace the ioqake-1.36.app, later I can test it on older Mojave macOS.

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@diegoulloao diegoulloao commented Oct 10, 2019

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@diegoulloao diegoulloao commented Oct 10, 2019

Hey bro! Can you test the following dev branch pls?

(need to remove old directories, ioquake3 in Applications and Quake3 in ~/Library/Application Support)

https://github.com/diegoulloao/ioquake3-mac-install/tree/dev

It’s in process. Now I need to convert ioquake3fe-1.36 file to 64 bits.

Any idea?

Thanks.

@bttd

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@bttd bttd commented Oct 11, 2019

Dev branch works for me except launcher. I try to find a way to compile it on x86_64.

Another problem. Most of the time I try this game on an external monitor. If I try it on my built-in retina display, the game runs on the bottom 1/3 off the screen.
I think this is a known problem, so I'm trying to find the solution.

Later I try to test it on Mojave too.

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@diegoulloao diegoulloao commented Oct 11, 2019

Okay bro.

I try game with external 27" Thunderbolt Display and this works fine.
Later i'll try on my retina notebook screen.

I'm improving some things of external dependencies and files management, improving the script too.

Thanks a lot for all the support man. Let's do this!
Waiting for news ;)

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@diegoulloao diegoulloao commented Oct 11, 2019

@all-contributors please add @bttd for 64-bits executables compiling and test

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@allcontributors allcontributors bot commented Oct 11, 2019

@diegoulloao

I've put up a pull request to add @bttd! 🎉

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@diegoulloao diegoulloao commented Oct 11, 2019

@bttd let's continue in this thread pls: #3

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@diegoulloao diegoulloao commented Oct 12, 2019

Another problem. Most of the time I try this game on an external monitor. If I try it on my built-in retina display, the game runs on the bottom 1/3 off the screen.
I think this is a known problem, so I'm trying to find the solution.

Problem solved !

Solution here: ioquake/ioq3#422

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@diegoulloao diegoulloao commented Oct 13, 2019

@all-contributors please add @rcgordon for bug and code

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@allcontributors allcontributors bot commented Oct 13, 2019

@diegoulloao

I've put up a pull request to add @rcgordon! 🎉

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@diegoulloao diegoulloao commented Oct 14, 2019

Master v3 is here!

https://github.com/diegoulloao/ioquake3-mac-install

Thank you for all!

@bttd

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