Skip to content
Swift - Swift SoundEffect and Music Player Demo - Demo 28 of 30
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Type Name Latest commit message Commit time
Failed to load latest commit information.
SFX Music Demo.xcodeproj
SFX Music Demo


Swift - Swift SoundEffect and Music Player Demo

App created in Xcode 11.2.1 using Swift 5.1, iOS Deployment Target 13.2 and tested on a iPhone 11 Pro Max Emulator

In this demo app we demonstrate how to code a Swift Sound Effect and Music Player App.

There are so many interesting things within Swift. This demo shows one way to code a Swift Sound Effect and Music Player Demo that could be used to play a sound effect and adjust its volume via slider. Also, it can be used to play, pause, restart and stop some music from playing along with adjusting its volume via slider. The volume is set at .5 out of 1 to allow the user to adjust it as needed in the demo.

The Sound Effect and Music used in the demo were found on Freesound.or and icon graphic image was found on

Coming soon:
Details and the screen cap images of the app in use can be found on Digital Mirko.

Screen Cap on a iPhone 11 Pro Max device:(shown below)
(Left image) Home screen on simulator shown with icon used for app displayed.
(Middle Image) App Started.
(Right image) Volume sliders under both the Sound Effect and Music file are shown adjusted in different positions.

You can’t perform that action at this time.