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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef AUDIO_NULL_H
#define AUDIO_NULL_H
#include "audio/musicplugin.h"
#include "audio/mpu401.h"
#include "common/translation.h"
/* NULL driver */
class MidiDriver_NULL : public MidiDriver_MPU401 {
public:
int open() { return 0; }
bool isOpen() const { return true; }
void send(uint32 b) { }
};
// Plugin interface
class NullMusicPlugin : public MusicPluginObject {
public:
virtual const char *getName() const {
return _s("No music");
}
virtual const char *getId() const {
return "null";
}
virtual MusicDevices getDevices() const;
Common::Error createInstance(MidiDriver **mididriver, MidiDriver::DeviceHandle = 0) const;
};
#endif
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