A repo for all my shaders that I share
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CustomColorPainter.shader
LICENSE
README.md

README.md

Shaders

A repo for all my shaders that I share

https://gyazo.com/421523ac33f1c4e0cb8ea7e0cf4cf3d4

To use this shader erase desired parts from your texture map.

This is the texture I use on the ship above:

In addition you can use one more extra color for emission if needed. To use emission coloring add the emission map: erase everything on your diffuse map except spots you want for emission color. Make them black color save and attach to Emission Map inside the material. Thats it.

https://gyazo.com/62b74bf1ca147f66db31a3e995a87d9c

It may be not the best approach but it works.