Goal: Make it out of the spaceship
- Roguelikelike
- Tile engine
- Fixed maps (3 maps)
** Arcade mode?
- 160 x 144 resolution
- 2-bit / 4 colours
- 4-channel audio – 4-bit PCM @ 8126?Hz (bsfx?)
- Button 1: Run (held) / Action
- Button 2: Use item
- Start: Motion Sensor / Menu
- Select: Switch item
- Pixel-perfect movement
- Top-down
- Field of view
- Fog of war
- Sounds play important role (stereo?)
** Left/Right, Loud/Quiet
- Hiding
** Tables ** Closets ** Vents ** Line-of-sight ** Light level?
- Primary: Alien / Stalker
- Secondary:
** Androids ** Alarm systems / Sound generators